When one of my real life friends asked me what I was going to do with Zerogame now that Sony's trying to kill off Linux, I laughed. Far from being being its death knell, I would say the project is more alive today than ever before!
Here are more changes for v0.52... it's looking really good right now.
- Received nicer/better 480p layouts/backgrounds from barrybarrykelly, 480p full screen support is complete.
- Received 576p backgrounds from barrybarrykelly, 576p full screen support for our European friends is complete.
- Many exceptions for scaling and speed have been made, mainly Midway arcade games. Some have no sound.
- Fixed MAME control configuration for 4 players. Refixed missing PS button quit function.
- Make backup/restore save scripts more friendly, now give you feedback.
- Added script to start up Firefox to Tools menu.
- Added script to directly go to the Zerogame website to Tools menu (requires Firefox).
- Added script to start up Nautilus so that you can do some file management without messing with remote connections/Zerogame endlessly restarting.
- Added mirrorlists for YDL repos to avoid problems when repos go down, thanks to xnonsuchx.
Current issues that need to be worked out before I consider packaging up a release:
- Games that will use XMAME v0.80 are only setup for 2 players, the config file is binary, so not as easy to edit. Help?
- Need to work out a script to allow users to quit XMAME with the PS button, which isn't working for me for some reason.
- ...Probably more I'm not remembering.
Also, WebSVN has been moved and the link in the above navigation bar has been changed to: http://svn.thezerogameproject.com. The SVN repository is still accessable at http://svn.thezerogameproject.com/zerogame/.